Demon
Character Name: Demon
Alternate Identities:
Player Name: NPC
CHARACTERISTICS
Val Char Base Points Total Roll Notes
40 STR 10 30 40 17- HTH Damage 8d6 END [4]
12 DEX 10 6 12 11- OCV 4 DCV 4
30 CON 10 40 30 15-
20 BODY 10 20 20 13-
10 INT 10 0 10 11- PER Roll 11-
20 EGO 10 20 20 13- ECV: 7
25 PRE 10 15 25 14- PRE Attack: 5d6
6 COM 10 -2 6 10-
12 PD 8 4 12 12 PD (12 rPD)
12 ED 6 6 12 12 ED (12 rED)
3 SPD 2.2 8 3 Phases: 4, 8, 12
14 REC 14 0 14
60 END 60 0 60
55 STUN 55 0 55
8" Running 6 4 8"
2" Swimming 2 0 2"
8" Leaping 8 0 8" 151 Total Characteristics Points
CHARACTER IMAGE
QUOTE
EXPERIENCE POINTS
Total earned: 0
Spent: 0
Unspent: 0
Base Points: 200
Disad Points: 150
Total Points: 315
MOVEMENT
Type Total
Run (6) 8"
Swim (2) 2"
H. Leap (8") 8"
V. Leap (4") 4"
DEFENSES
Type Amount
Physical Defense 12
Res. Phys. Defense 12
Energy Defense 12
Res. Energy Defense 12
Mental Defense 0
Power Defense 0
 
COMBAT INFORMATION
OCV: 4 DCV: 4
 
Combat Skill Levels: +2 with HTH Combat
COMBAT MANEUVERS
Maneuver Phase OCV DCV Effect
Avoid Harm 1/2 -- +5 Dodge, Affects All Attacks, Abort
Holding Bite 1/2 +0 -1 Grab One Limb, +10 STR
Pounce 1/2 -2 +1 12d6 Strike
Smash/Claw Slash 1/2 +0 +2 10d6 Strike
Trip 1/2 +2 -1 9d6 Strike, Target Falls
RANGE MODIFIERS
Range 0-4 5-8 9-16 17-32 33-64 65-128
RMOD 0 -2 -4 -6 -8 -10
DISADVANTAGES
Cost  Disadvantage
20 Distinctive Features: Aura Of Infernal Evil Concealable, Extreme Reaction, Detectable By Commonly-Used Senses
15 Enraged: if thwarted or tricked Uncommon, go 11-, recover 11-
15 Physical Limitation: Must Obey Anyone Who Knows Its True Name Infrequently, Fully Impairing
15 Physical Limitation: Restricted By Pentagrams, if confined within a pentagram cannot leave or affect anyone or anything outside the pentagram Infrequently, Fully Impairing
20 Psychological Limitation: Overconfidence Very Common, Strong
25 Psychological Limitation: Utterly Evil Very Common, Total
10 Psychological Limitation: Will Try To Kill Whoever Summoned It (Uncommon, Strong)
25 Susceptibility: when demon is on holy ground, in a holy place, or within 1" of a holy object 2d6 damage per Phase Common
5 Unluck: 1d6
150 Total Disadvantages Cost

Character Name: Demon
Alternate Identities:
Player Name: NPC
SKILLS
Cost  Name
3 Climbing 11-
3 Concealment 11-
3 Conversation 14-
3 Persuasion 14-
3 Shadowing 11-
3 Stealth 11-
10 +2 with HTH Combat
28 Total Skills Cost
 
POWERS
Cost  Power END
50 Infernal Form: Life Support (Eating Character does not eat; Immunity All terrestrial diseases and biowarfare agents; Immunity All terrestrial poisons and chemical warfare agents; Longevity Immortal; Safe in High Pressure; Safe in High Radiation; Safe in Intense Cold; Safe in Intense Heat; Safe in Low Pressure/Vacuum; Self-Contained Breathing; Sleeping Character does not sleep)0
45 Demonic Claws: HKA 2d6 (3 1/2d6 w/STR), Armor Piercing (+1/2) (45 Active Points)4
12 Demon Tough: Damage Resistance (12 PD/12 ED)0
10 Demon's Eyes: (Total: 10 Active Cost, 10 Real Cost) Infrared Perception (Sight Group) (Sight Group) (Real Cost: 5) plus Ultraviolet Perception (Sight Group) (Sight Group) (Real Cost: 5)0
117 Total Powers Cost
MARTIAL ARTS MANEUVERS
Cost  Maneuver
Red In Tooth And Claw
0
1) Used with Natural Weapons Group: Default Element
4
2) Avoid Harm: 1/2 Phase, -- OCV, +5 DCV, Dodge, Affects All Attacks, Abort
3
3) Holding Bite: 1/2 Phase, +0 OCV, -1 DCV, Grab One Limb, +10 STR
5
4) Pounce: 1/2 Phase, -2 OCV, +1 DCV, 12d6 Strike
4
5) Smash/Claw Slash: 1/2 Phase, +0 OCV, +2 DCV, 10d6 Strike
3
6) Trip: 1/2 Phase, +2 OCV, -1 DCV, 9d6 Strike, Target Falls
19 Total Martial Arts Cost

Character Name: Demon
Alternate Identities:
Player Name: NPC
APPEARANCE
Hair Color: Reddish
Eye Color: Yellow
Height: 6' 10"
Weight: 300 lbs
Description:
BACKGROUND
POWERS/TACTICS
PERSONALITY/MOTIVATION

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