Ayame
Character Name: Honami Ayame
Alternate Identities:
Player Name:
CHARACTERISTICS
Val Char Base Points Total Roll Notes
16 STR 10 6 16 12- HTH Damage 3d6 END [2]
25 DEX 10 60 25 14- OCV 8 DCV 8
15 CON 10 10 15 12-
13 BODY 10 6 13 12-
16 INT 10 6 16 12- PER Roll 12-
10 EGO 10 0 10 11- ECV: 3
10 PRE 10 0 10 11- PRE Attack: 2d6
10 COM 10 0 10 11-
7 PD 3 4 7 7 PD (0 rPD)
6 ED 3 3 6 6 ED (0 rED)
4 SPD 3.5 5 4 Phases: 3, 6, 9, 12
6 REC 6 0 6
30 END 30 0 30
29 STUN 29 0 29
6" Running 6 0 10"
2" Swimming 2 0 2"
3" Leaping 3 0 7" 100 Total Characteristics Points
CHARACTER IMAGE
QUOTE
EXPERIENCE POINTS
Total earned: 0
Spent: 0
Unspent: 0
Base Points: 150
Disad Points: 100
Total Points: 249
MOVEMENT
Type Total
Run (6) 10"
Swim (2) 2"
H. Leap (3") 7"
V. Leap (2") 3 1/2"
DEFENSES
Type Amount
Physical Defense 7
Res. Phys. Defense 0
Energy Defense 6
Res. Energy Defense 0
Mental Defense 0
Power Defense 0
 
COMBAT INFORMATION
OCV: 8 DCV: 8
 
Combat Skill Levels: +3 with All Combat
COMBAT MANEUVERS
Maneuver Phase OCV DCV Effect
Basic Strike 1/2 +1 +0 5d6 Strike
Counterstrike 1/2 +2 +2 5d6 Strike, Must Follow Block
Martial Block 1/2 +2 +2 Block, Abort
Martial Disarm 1/2 -1 +1 Disarm; 26 STR to Disarm
Martial Dodge 1/2 -- +5 Dodge, Affects All Attacks, Abort
Passing Disarm 1/2 -1 -1 Disarm, 26 STR to Disarm; FMove
Takedown 1/2 +1 +1 3d6 Strike; Target Falls
RANGE MODIFIERS
Range 0-4 5-8 9-16 17-32 33-64 65-128
RMOD 0 -2 -4 -6 -8 -10
DISADVANTAGES
Cost  Disadvantage
0 Normal Characteristic Maxima No Age Restriction
15 Psychological Limitation: Can't resist mechanical devices (Common, Strong)
10 Psychological Limitation: Capricious and Playful (Common, Moderate)
10 Psychological Limitation: Curious (Common, Moderate)
15 Psychological Limitation: Mischevious (Common, Strong)
15 Social Limitation: Honor among Thieves (Frequently, Severe, Not Limiting In Some Cultures)
15 Social Limitation: Secret ID (Frequently, Major)
15 Social Limitation: Mercenaries Code of Conduct (Frequently, Severe, Not Limiting In Some Cultures)
5 Physical Limitation: Legal Minor (Infrequently, Slightly Impairing)
100 Total Disadvantages Cost

Character Name: Honami Ayame
Alternate Identities:
Player Name:
SKILLS
Cost  Name
3 Acrobatics 14-
3 Breakfall 14-
3 Climbing 14-
3 Concealment 12-
10 Defense Maneuver I-IV
4 Language: English (completely fluent) (3 Active Points)
0 Language: Japanese (idiomatic) (4 Active Points)
3 Lockpicking 14-
3 Shadowing 12-
3 Sleight Of Hand 14-
7 Stealth 16-
2 WF: Common Martial Arts Melee Weapons
24 +3 with All Combat
68 Total Skills Cost
PERKS
Cost  Name
15 Money: Filthy Rich
15 Total Perks Cost
TALENTS
Cost  Name
6 Ambidexterity (-1 Off Hand penalty)
6 Total Talents Cost
 
POWERS
Cost  Power END
17 Eidetic Physical Skills: Variable Power Pool, 10 base + 7 control cost, Powers Can Be Changed As A Zero-Phase Action (+1), No Skill Roll Required (+1) (25 Active Points); Only To Copy Observed Physical Actions (-1)
8 Running +4" (10" total)1
4 Leaping +4" (7" forward, 3 1/2" upward)1
29 Total Powers Cost
MARTIAL ARTS MANEUVERS
Cost  Maneuver
3 Basic Strike: 1/2 Phase, +1 OCV, +0 DCV, 5d6 Strike
4 Counterstrike: 1/2 Phase, +2 OCV, +2 DCV, 5d6 Strike, Must Follow Block
4 Martial Block: 1/2 Phase, +2 OCV, +2 DCV, Block, Abort
4 Martial Disarm: 1/2 Phase, -1 OCV, +1 DCV, Disarm; 26 STR to Disarm
4 Martial Dodge: 1/2 Phase, -- OCV, +5 DCV, Dodge, Affects All Attacks, Abort
5 Passing Disarm: 1/2 Phase, -1 OCV, -1 DCV, Disarm, 26 STR to Disarm; FMove
3 Takedown: 1/2 Phase, +1 OCV, +1 DCV, 3d6 Strike; Target Falls
4 +1 Ranged Damage Class(es)
31 Total Martial Arts Cost

Character Name: Honami Ayame
Alternate Identities:
Player Name:
APPEARANCE
Hair Color: Brown
Eye Color: Brown
Height: 5' 4"
Weight: 123 lbs
Description:
BACKGROUND
POWERS/TACTICS
PERSONALITY/MOTIVATION

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