| Cost |
Name |
| 5 |
+1 with Ranged Combat |
| 3 |
Acting 13- |
| 3 |
Breakfall 13- |
| 3 |
Bribery 13- |
| 3 |
Climbing 13- |
| 3 |
Combat Driving 13- |
| 10 |
Computer Programming (Computer Networks, Hacking and Computer Security, Personal Computers, Mainframes and Supercomputers, Military Computers) 14- |
| 3 |
Concealment 14- |
| 3 |
Cryptography 14- |
| 3 |
Disguise 14- |
| 3 |
Fast Draw 13- |
| 3 |
Jack of All Trades |
| 2 |
1) PS: Actress 13- |
| 1 |
2) PS: Instructor 11- |
| 1 |
3) PS: Mossad Agent 11- |
| 1 |
4) PS: Soldier 11- |
| 3 |
Linguist |
| 2 |
1) Language: Arabic (idiomatic) |
| 3 |
2) Language: English (completely fluent) |
| 1 |
3) Language: German (completely fluent) |
| 0 |
4) Language: Hebrew (idiomatic) |
| 3 |
Paramedics 14- |
| 3 |
Persuasion 13- |
| 3 |
Scholar |
| 1 |
1) KS: Codes 11- |
| 1 |
2) KS: Computer Hacking 11- |
| 1 |
3) KS: Computer Security 11- |
| 1 |
4) KS: Costuming 11- |
| 1 |
5) KS: Espionage World 11- |
| 1 |
6) KS: Famous Plays 11- |
| 1 |
7) KS: Great Actors 11- |
| 1 |
8) KS: Intelligence Analysis 11- |
| 1 |
9) KS: Mapping 11- |
| 1 |
10) KS: Military Organization 11- |
| 1 |
11) KS: Military World 11- |
| 1 |
12) KS: Photo Analysis 11- |
| 1 |
13) KS: Photography 11- |
| 1 |
14) KS: Plays of
Shakespeare 11- |
| 3 |
Seduction 13- |
| 3 |
Shadowing 14- |
| 3 |
Sleight Of Hand 13- |
| 3 |
Stealth 13- |
| 3 |
Streetwise 13- |
| 2 |
Survival (Desert) 14- |
| 7 |
TF: Common Motorized Ground Vehicles, Parachuting, Advanced, Parachuting, Basic, SCUBA, Tracked Military Vehicles, Two-Wheeled Motorized Ground Vehicles, Wheeled Military Vehicles |
| 3 |
Traveler |
| 1 |
1) AK: Israel 11- |
| 1 |
2) AK: The Middle East 11- |
| 1 |
3) CK: Tel Aviv 11- |
| 6 |
WF: Small Arms, Blades, Flamethrowers, General Purpose/Heavy Machine Guns, Grenade Launchers |
| 118 |
Total Skills Cost |
| Cost |
Name |
| 5 |
Computer Link: Mossad NCIC |
| 1 |
Fringe Benefit: International Driver's License |
| 6 |
Total Perks Cost |
|
|
| Equipment |
END |
| H&K P7M13: Killing Attack - Ranged 1d6+1, 4 clips of 13 Charges (+1/4) (25 Active Points); STR Minimum 9 (STR Min. Cannot Add/Subtract Damage; -1), OAF (-1), Beam (-1/4), Real Weapon (-1/4) plus +2 OCV (10 Active Points); OAF (-1), Real Weapon (-1/4) plus +1 with Concealment; OAF (-1), Weapon Only (-1/2), Real Weapon (-1/4) | [13] |
| Cost |
Maneuver |
|
Hisardut |
| 4 |
1) Choke Hold: 1/2 Phase, -2 OCV, +0 DCV, Grab One Limb; 2d6 NND |
| 4 |
2) Block: 1/2 Phase, +2 OCV, +2 DCV, Block, Abort |
| 4 |
3) Escape: 1/2 Phase, +0 OCV, +0 DCV, 27 STR vs. Grabs |
| 3 |
4) Grab: 1/2 Phase, +0 OCV, -1 DCV, Grab One Limb; 10 STR for holding on |
| 5 |
5) Kick/Knee Strike: 1/2 Phase, -2 OCV, +1 DCV, 6d6 Strike |
| 4 |
6) Punch/Elbow Strike/Headbutt: 1/2 Phase, +0 OCV, +2 DCV, 4d6 Strike |
| 3 |
7) Throw: 1/2 Phase, +0 OCV, +1 DCV, 2d6 +v/5, Target Falls |
| 27 |
Total Martial Arts Cost |
|