Plasma Ranger
Character Name: Plasma Ranger
Alternate Identities: Michael Sterling
Player Name: NPC
CHARACTERISTICS
Val Char Base Points Total Roll Notes
15 STR 10 5 65 22- HTH Damage 13d6 END [1]
20 DEX 10 30 20 13- OCV 7 DCV 7
40 CON 10 60 40 17-
10 BODY 10 0 10 11-
13 INT 10 3 13 12- PER Roll 12-
13 EGO 10 6 13 12- ECV: 4
25 PRE 10 15 25 14- PRE Attack: 5d6
14 COM 10 2 14 12-
3 PD 3 0 3/13 3/13 PD (0 rPD)
8 ED 8 0 8/14 8/14 ED (0 rED)
6 SPD 3.0 30 6 Phases: 2, 4, 6, 8, 10, 12
11 REC 11 0 11
80 END 80 0 80
38 STUN 38 0 38
6" Running 6 0 6"
2" Swimming 2 0 2"
13" Leaping 13 0 13" 151 Total Characteristics Points
CHARACTER IMAGE
QUOTE
EXPERIENCE POINTS
Total earned: 53
Spent: 53
Unspent: 0
Base Points: 200
Disad Points: 140
Total Points: 393
MOVEMENT
Type Total
Run (6) 6"
Swim (2) 2"
H. Leap (13") 13"
V. Leap (7") 6 1/2"
DEFENSES
Type Amount
Physical Defense 3/13
Res. Phys. Defense 0
Energy Defense 8/14
Res. Energy Defense 0
Mental Defense 0
Power Defense 0
 
COMBAT INFORMATION
OCV: 7 DCV: 7
 
Combat Skill Levels:
COMBAT MANEUVERS
Maneuver Phase OCV DCV Effect
RANGE MODIFIERS
Range 0-4 5-8 9-16 17-32 33-64 65-128
RMOD 0 -2 -4 -6 -8 -10
DISADVANTAGES
Cost  Disadvantage
10 Dependent NPC: Ann Amos 8- (Normal)
10 Hunted: Death Ranger 8- (As Pow, Harshly Punish)
20 Psychological Limitation: Code Against Killing (Common, Total)
20 Psychological Limitation: Seeks Justice (Very Common, Strong)
15 Psychological Limitation: Absent-minded (Common, Strong)
15 Social Limitation: Secret ID (Frequently, Major)
15 Susceptibility: Immersion In Water Or Water Attacks, 1d6 damage per Phase (Uncommon)
20 Vulnerability: 2 x STUN Magic (Common)
15 Vulnerability: 1 1/2 x STUN Falling Or Knockback (Very Common)
140 Total Disadvantages Cost

Character Name: Plasma Ranger
Alternate Identities: Michael Sterling
Player Name: NPC
SKILLS
Cost  Name
5 Deduction 13-
3 Paramedics 12-
3 Electronics 12-
2 KS: Political Science 11-
3 Tactics 12-
0 Language: English (idiomatic)
2 Language: Russian (fluent conversation)
18 Total Skills Cost
 
POWERS
Cost  Power END
17 Plasma Control: Elemental Control, 50-point powers, all slots OIF (-1/2)
69
1) Plasma Blast: Energy Blast 9 1/2d6, Reduced Endurance (1/2 END; +1/4), Area Of Effect (One Hex; +1/2), No Range Modifier (+1/2) plus Hearing Group Flash 3d6, Reduced Endurance (1/2 END; +1/4), Area Of Effect (One Hex; +1/2), No Range Modifier (+1/2)
6
17
2) Plasma Shield: Force Field (20 PD/20 ED), Reduced Endurance (1/2 END; +1/4)
2
23
3) Plasma Jets: Flight 24", Reduced Endurance (1/2 END; +1/4)
2
Plasma Combat Suit, all slots OIF (-1/2)
37
1) Micro Servo System: +50 STR, Reduced Endurance (0 END; +1/2); No Figured Characteristics (-1/2)
18
2) Plasma Blast Boost: Energy Blast 5 1/2d6, Activation Roll 15-, Burnout (+0), Reduced Endurance (1/2 END; +1/4), No Range Modifier (+1/2); Linked (Plasma Blast; Lesser Power can only be used when character uses greater Power at full value; -3/4), 8 Charges (-1/2)
[8]
13
3) Self-contained Life Support: Life Support (Safe in High Pressure; Safe in High Radiation; Safe in Intense Cold; Safe in Intense Heat; Safe in Low Pressure/Vacuum; Self-Contained Breathing)
0
8
4) Comm System: High Range Radio Perception (Radio Group)
0
8
5) Telescopic HUD: +8 versus Range Modifier for Hearing Group
0
7
6) Ballistic Padding: +10 PD
4
7) Insulated Padding: +6 ED
3
8) Polarized Face Plate: Hearing Group Flash Defense (5 points)
0
224 Total Powers Cost

Character Name: Plasma Ranger
Alternate Identities: Michael Sterling
Player Name: NPC
APPEARANCE
Hair Color: Brown
Eye Color: Blue
Height: 6' 0"
Weight: 185 lbs
Description:
BACKGROUND
POWERS/TACTICS
PERSONALITY/MOTIVATION

If you have questions or comments please contact