Darkwing
Character Name: Darkwing
Alternate Identities: John Steeler
Player Name: Troy
CHARACTERISTICS
Val Char Base Points Total Roll Notes
10 STR 10 0 10/50 11- / 19- HTH Damage 2d6/10d6 END [1/4]
10 DEX 10 0 10/30 11- / 15- OCV 3/10 DCV 3/10
10 CON 10 0 10/29 11- / 15-
10 BODY 10 0 10/16 11- / 12-
18 INT 10 8 18 13- PER Roll 13-/14-
13 EGO 10 6 13 12- ECV: 4
10 PRE 10 0 10/33 11- / 16- PRE Attack: 2d6 / 6 1/2d6
10 COM 10 0 10 11-
2 PD 2 0 2/33 2/33 PD (0/20 rPD)
2 ED 2 0 2/32 2/32 ED (0/20 rED)
3 SPD 2.0 10 3/6 Phases: 4, 8, 12/2, 4, 6, 8, 10, 12
4 REC 4 0 4/18
13 END 20 -3 13/53
20 STUN 20 0 20/60
6" Running 6 0 12"
2" Swimming 2 0 2"
2" Leaping 2 0 2"/10" 21 Total Characteristics Points
CHARACTER IMAGE
QUOTE
"I am Darkwing of Stormwatch, not 'Oh, my God, a demon!'!"
EXPERIENCE POINTS
Total earned: 160
Spent: 160
Unspent: 0
Base Points: 200
Disad Points: 150
Total Points: 510
MOVEMENT
Type Total
Run (6) 12"
Swim (2) 2"
H. Leap (2") 2"/10"
V. Leap (1") 1"/5"
DEFENSES
Type Amount
Physical Defense 2/33
Res. Phys. Defense 0/20
Energy Defense 2/32
Res. Energy Defense 0/20
Mental Defense 8
Power Defense 5
 
COMBAT INFORMATION
OCV: 3/10 DCV: 3/10
 
Combat Skill Levels: +2 with HTH Combat
COMBAT MANEUVERS
Maneuver Phase OCV DCV Effect
Martial Block 1/2 +2 +2 Block, Abort
Crush 1/2 +0 +0 6d6 / 14d6 Crush, Must Follow Grab
Martial Dodge 1/2 -- +5 Dodge, Affects All Attacks, Abort
Martial Grab 1/2 -1 -1 Grab Two Limbs, 20 STR / 60 STR for holding on
Martial Throw 1/2 +0 +1 2d6 / 10d6 +v/5, Target Falls
RANGE MODIFIERS
Range 0-4 5-8 9-16 17-32 33-64 65-128
RMOD 0 -2 -4 -6 -8 -10
DISADVANTAGES
Cost  Disadvantage
15 Distinctive Features: 12' Demon (Easily Concealed; Extreme Reaction; Detectable By Commonly-Used Senses)
15 Physical Limitation: Confinded by pentagrams (Infrequently, Fully Impairing)
20 Psychological Limitation: Honorable (Common, Total)
15 Psychological Limitation: Highly Analytic (Common, Strong)
20 Reputation: Demon Lord, 14- (Extreme)
5 Reputation: Superhero, 8-
15 Social Limitation: Secret Id (Frequently, Major)
10 Susceptibility: Holy Water, 2d6 damage Instant (Uncommon)
25 Susceptibility: Holy Ground, 2d6 damage per Phase (Common)
10 Vulnerability: 2 x STUN Holy Weapons (Uncommon)
150 Total Disadvantages Cost

Character Name: Darkwing
Alternate Identities: John Steeler
Player Name: Troy
SKILLS
Cost  Name
3 Breakfall 11- (15-)
2 CK: San Francisco 11-
3 Concealment 13-
3 Interrogation 11- (16-)
2 KS: Kung Fu 11-
0 Language: Demonic (idiomatic)
1 Language: English (fluent conversation)
5 Language: Latin (idiomatic)
3 Paramedics 13-
5 Penalty Skill Levels: +3 vs. Range Modifier with a single attack: Hellfire Blast
3 Persuasion 11- (16-)
3 Stealth 11- (15-)
4 Survival (Desert, Urban) 13-
3 Teamwork 11- (15-)
2 WF: Common Melee Weapons
10 +2 with HTH Combat
52 Total Skills Cost
TALENTS
Cost  Name
15 Combat Sense 13-
15 Total Talents Cost
 
POWERS
Cost  Power END
22 Hell's Sword: Killing Attack - Hand-To-Hand 3d6 (3 1/2d6 / 6d6 w/STR); OAF Unbreakable (-1) 4
7 Storm Watch Headset: Radio Perception/Transmission (Radio Group); IAF (-1/2) 0
Demonic Form, all slots Only In Heroic Identity (-1/4)
48
1) Armored Skin: Armor (20 PD/20 ED)
0
40
2) Hellfire Blast: Energy Blast 14d6; No Knockback (-1/4), Does not work in wate or on Holy Ground (-1/4)
7
34
3) Demon's Wings: Flight 30"; Restrainable (-1/2)
6
16
4) Demonic Resistance: Life Support (Immunity All terrestrial poisons and chemical warfare agents; Immunity: All terrestrial diseases and biowarfare agents)
0
8
5) Demonic Resistance: Physical Damage Reduction, Resistant, 25%; Does Not Work Against Magic, Silver or Holy Weapons (-1/2)
0
8
6) Demonic Eyes: Infrared Perception (Sight Group), Discriminatory
0
8
7) Demonic Eyes: Ultraviolet Perception (Sight Group), Discriminatory
0
5
8) Demonic Eyes: Sight Group Flash Defense (6 points)
0
4
9) Demonic Form: Lack Of Weakness (-5) for Mental Defense
0
4
10) Demonic Form: Power Defense (5 points)
0
4
11) Demonic Lifespan: Life Support (Longevity: Immortal)
0
4
12) Demonic Mind: Mental Defense (8 points total)
0
4
13) Demonic Origins: Life Support (Expanded Breathing: Atmosphere of Hell)
0
4
14) Hell's Healing Powers: Healing 1d6, Reduced Endurance (0 END; +1/2), Persistent (+1/2); Only works in Hell (-2), Extra Time (1 Turn (Post-Segment 12), -1 1/4), Self Only (-1/2), Only In Heroic Identity (-1/4)
0
3
15) Demonic Origins: Life Support (Safe in Intense Cold; Safe in Intense Heat)
0
3
16) Hell's Gate: Extra-Dimensional Movement (Single Dimension: Hell), x4 Increased Weight; Increased Endurance Cost (x10 END; -4), Extra Time (5 Minutes, -2), Activation Roll 12- (-3/4), Concentration (0 DCV; -1/2), Gestures, Requires Gestures throughout (-1/2), Incantations (Requires Incantations throughout; -1/2), Only In Heroic Identity (-1/4)
30
20
17) +25 STR
2
48
18) +20 DEX
30
19) +19 CON
5
20) +3 BODY
14
21) +18 PRE
2
22) +3 PD
2
23) +3 ED
8
24) +1 SPD
3
25) +2 REC
1
26) +2 END
2
27) +3 STUN
Large Size, all slots Only In Heroic Identity (-1/4)
12
1) Greater Strength: +15 STR
1
5
2) Greater Mass: +3 BODY
5
3) Heavy: Knockback Resistance -3"
0
4
4) More Impressive: +5 PRE
10
5) Long Legs: Running +6" (12" total)
1
2
6) Tougher: +3 ED
2
7) Keen of Eye: +1 PER with Sight Group
0
3
8) Reach: Stretching 1", Reduced Endurance (0 END; +1/2); Always Direct (-1/4), No Noncombat Stretching (-1/4), No Velocity Damage (-1/4)
0
404 Total Powers Cost
MARTIAL ARTS MANEUVERS
Cost  Maneuver
Demon Fu
4
1) Martial Block: 1/2 Phase, +2 OCV, +2 DCV, Block, Abort
4
2) Crush: 1/2 Phase, +0 OCV, +0 DCV, 6d6 / 14d6 Crush, Must Follow Grab
4
3) Martial Dodge: 1/2 Phase, -- OCV, +5 DCV, Dodge, Affects All Attacks, Abort
3
4) Martial Grab: 1/2 Phase, -1 OCV, -1 DCV, Grab Two Limbs, 20 STR / 60 STR for holding on
3
5) Martial Throw: 1/2 Phase, +0 OCV, +1 DCV, 2d6 / 10d6 +v/5, Target Falls
1
6) Weapon Element: Blades
19 Total Martial Arts Cost

Character Name: Darkwing
Alternate Identities: John Steeler
Player Name: Troy
APPEARANCE
Hair Color: Bald
Eye Color: Reddish-Yellow
Height: 12' 0"
Weight: 500 lbs
Description:
Darkwing is a physically imposing being, nearly 12 feet tall. Reddish skinned, horned, mouth filled with long pointy teeth and bat-like wing do nothing to hide his demonic heritage. It is possible for Darkwing to literally scare an opponent into surrendering. Imagine this huge demon leering at you and telling you in great detail what he is going to do to your poor body.
BACKGROUND
No one knows. He walked into Stormwatch, causing the secretary to wet herself, and demanded te bo allowed to join the group. It took many months for the other members of Stormwatch to begin to trust the giant demon but now he has become one of the most stalwart members of the group.
POWERS/TACTICS
Physical strength, huge size and a hellfire energy blast are coupled with great skill with martial arts and a flaming sword called "Darkblade". Darkwing is a bulldozer in combat. Hit 'em hard, hit 'em fast and hit 'em often
PERSONALITY/MOTIVATION
Darkwing is a demon with the soul of a angel. Since the beginning, he has been wrecked with an inner turmoil, constantly fighting against his nature to become a trusted and respected member of Stormwatch. As John Steeler, Darkwing works with children as a big brother and as a counselor at a neighborhood recreational center.
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